I have got the example shown below. I cannot find out why there is lock on queue SyncRoot also while the both coherent algorithms are whole locked using the same object.
It is said that queue lock is necessary.
public class CrudeThreadPool
{
static readonly int MaxWorkThreads = 4;
static readonly int WaitTimeout = 2000;
public delegate void WorkDelegate();
public CrudeThreadPool() {
stop = false;
workLock = new Object();
workQueue = new Queue();
threads = new Thread[ MaxWorkThreads ];
for( int i = 0; i < MaxWorkThreads; ++i ) {
threads[i] =
new Thread( new ThreadStart(this.ThreadFunc) );
threads[i].Start();
}
}
private void ThreadFunc() {
lock( workLock ) {
do {
if( !stop ) {
WorkDelegate workItem = null;
if( Monitor.Wait(workLock, WaitTimeout) ) {
lock( workQueue.SyncRoot ) {
workItem =
(WorkDelegate) workQueue.Dequeue();
}
workItem();
}
}
} while( !stop );
}
}
public void SubmitWorkItem( WorkDelegate item ) {
lock( workLock ) {
lock( workQueue.SyncRoot ) {
workQueue.Enqueue( item );
}
Monitor.Pulse( workLock );
}
}
public void Shutdown() {
stop = true;
}
private Queue workQueue;
private Object workLock;
private Thread[] threads;
private volatile bool stop;
}
What it the reason for locking on queue SyncRoot
, i.e. lock(workQueue.SyncRoot )
?