How can I get outline affect the same as in THREE.js editor ?
I've tried this:
// child = child of my object
var outlineMaterial1 = new THREE.MeshBasicMaterial( { color: 0xff0000, side: THREE.BackSide } );
var outlineMesh1 = new THREE.Mesh( child.geometry, outlineMaterial1 );
outlineMesh1.position = child.position;
outlineMesh1.scale.multiplyScalar(1.05);
scene.add( outlineMesh1 );
Trying to do the same as in this example (code). I'm getting completely different effect: