After reading variable scope in d3 javascript I assumed that in general you should place all your functions within the d3.json() {}
request.
I am working with some map zooming code from http://techslides.com/demos/d3/us-zoom-county.html and am trying to figure out why the clicked(d)
function is outside of the d3.json
request.
Additionally, why won't the code work with the clicked(d)
function inside the d3.json
request?
var width = 960,
height = 500,
centered;
var projection = d3.geo.albersUsa()
.scale(1070)
.translate([width / 2, height / 2]);
var path = d3.geo.path()
.projection(projection);
var svg = d3.select("body").append("svg")
.attr("width", width)
.attr("height", height);
svg.append("rect")
.attr("class", "background")
.attr("width", width)
.attr("height", height)
.on("click", clicked);
var g = svg.append("g");
d3.json("data/us.json", function(error, us) {
g.append("g")
.attr("id", "counties")
.selectAll("path")
.data(topojson.feature(us, us.objects.counties).features)
.enter().append("path")
.attr("d", path)
.attr("class", "county-boundary")
.on("click", countyclicked);
g.append("g")
.attr("id", "states")
.selectAll("path")
.data(topojson.feature(us, us.objects.states).features)
.enter().append("path")
.attr("d", path)
.attr("class", "state")
.on("click", clicked);
g.append("path")
.datum(topojson.mesh(us, us.objects.states, function(a, b) { return a !== b; }))
.attr("id", "state-borders")
.attr("d", path);
});
function clicked(d) {
var x, y, k;
if (d && centered !== d) {
var centroid = path.centroid(d);
x = centroid[0];
y = centroid[1];
k = 4;
centered = d;
} else {
x = width / 2;
y = height / 2;
k = 1;
centered = null;
}
g.selectAll("path")
.classed("active", centered && function(d) { return d === centered; });
g.transition()
.duration(750)
.attr("transform", "translate(" + width / 2 + "," + height / 2 + ")scale(" + k + ")translate(" + -x + "," + -y + ")")
.style("stroke-width", 1.5 / k + "px");
}
function countyclicked(d) {
alert(d.id);
}