I'm impliment the Game Center ANE provided by Adobe to my AIR game for iOS developed in Adobe Flash CC 2015. I downloaded the latest ANE, which should be 64bit, but when I try to compile the file, or even export movie (Ctrl + Enter), I get this error:
Test Movie terminated.
The content cannot be loaded because there was a problem loading an extension: Error: Requested extension com.adobe.ane.gameCenter is not supported for Windows-x86.
When I tried using the "gameCenter.ane"-file included in the Gaming SDK by Adobe, I got an error saying:
META-INF/ANE/iPhone-ARM/libgameCenter.a are required to have universal iOS libraries. Please contact the ANE developer(s) to get the same.
I was able to export movie (Ctrl + Enter) with the original included gameCenter.ane file (from Gaming SDK), but not while using the 64bit.
Any ideas?
Thanks!