I have a weird crash showing on Crashlytics when setting up a camera session. The stacktrace shows that the crash occurred at the method addInput.
func setupCamSession(){
self.captureSession = AVCaptureSession()
self.cameraView.setSession(self.captureSession)
self.sessionQueue = dispatch_queue_create("com.myapp.camera_queue", DISPATCH_QUEUE_SERIAL)
self.setupResult = .Success
switch AVCaptureDevice.authorizationStatusForMediaType(AVMediaTypeVideo){
case .Authorized:
break //already we set it to success
case .NotDetermined:
// The user has not yet been presented with the option to grant video access.
// We suspend the session queue to delay session setup until the access request has completed
dispatch_suspend(self.sessionQueue)
AVCaptureDevice.requestAccessForMediaType(AVMediaTypeVideo, completionHandler: { (granted) -> Void in
if ( !granted ) {
self.setupResult = .CameraNotAuthorized
}
dispatch_resume(self.sessionQueue)
})
default:
self.setupResult = .CameraNotAuthorized
}
dispatch_async(self.sessionQueue){
if self.setupResult != .Success{
return
}
//link input to captureSession
guard let videoDevice = self.deviceWithMediaType(AVMediaTypeVideo, position: AVCaptureDevicePosition.Back) else{
AppLog("Video Device Unavailable")
self.setupResult = .SessionConfigurationFailed
return
}
var videoDeviceInput: AVCaptureDeviceInput!
do {
videoDeviceInput = try AVCaptureDeviceInput(device: videoDevice)
}catch {
AppLog("Could not create video device input")
}
/////////////////////////////////////////////////////
self.captureSession.beginConfiguration()
if self.captureSession.canAddInput(videoDeviceInput){
self.captureSession.addInput(videoDeviceInput)
self.videoDeviceInput = videoDeviceInput
self.videoDevice = videoDevice
dispatch_async(dispatch_get_main_queue()){
//update the cameraView layer on the main thread
let previewLayer : AVCaptureVideoPreviewLayer = self.cameraView.layer as! AVCaptureVideoPreviewLayer
previewLayer.connection.videoOrientation = AVCaptureVideoOrientation(ui:UIApplication.sharedApplication().statusBarOrientation)
}
}else{
AppLog("Could not add video device input to the session")
self.setupResult = .SessionConfigurationFailed
}
//link output to captureSession
let stillImageOutput = AVCaptureStillImageOutput()
if self.captureSession.canAddOutput(stillImageOutput){
self.captureSession.addOutput(stillImageOutput)
self.stillImageOutput = stillImageOutput
stillImageOutput.outputSettings = [AVVideoCodecKey : AVVideoCodecJPEG]
}else{
AppLog("Could not add still image output to the session")
self.setupResult = .SessionConfigurationFailed
}
self.captureSession.commitConfiguration()
/////////////////////////////////////////////////////
}
}
func runSession(){
dispatch_async(self.sessionQueue){
switch self.setupResult!{
case .Success:
self.videoDeviceInput!.device.addObserver(self, forKeyPath: "adjustingFocus", options: NSKeyValueObservingOptions.New, context: nil)
self.captureSession.addObserver(self, forKeyPath: "running", options: [.New], context: &SessionRunningContext)
self.captureSession.startRunning()
self.captureSessionRunning = self.captureSession.running
if !self.captureSessionRunning {
self.captureSession.removeObserver(self, forKeyPath: "running", context: &SessionRunningContext)
self.videoDeviceInput?.device?.removeObserver(self, forKeyPath: "adjustingFocus", context: nil)
}
default:
//Handle errors.
}
}
func stopCaptureSession(){
dispatch_async(self.sessionQueue){
if self.setupResult == .Success{
if self.captureSessionRunning{
self.captureSession.stopRunning()
self.videoDeviceInput?.device?.removeObserver(self, forKeyPath: "adjustingFocus", context: nil)
self.captureSession.removeObserver(self, forKeyPath: "running", context: &SessionRunningContext)
}
self.captureSessionRunning = false
}
}
}
The setupCamSession is called in viewDidLoad, the runSession in viewWillAppear and I have also a stopSession method in viewWillDisappear. Everything related to the camera session is dispatched on a background serial queue.
The crash doesn't happen 100% of the time and I am unable to reproduce the crash on the device I use.
Thanks