Trying to override a trait cast problem, described here. Stuck at implementing the trait function which returns the enum instance with own implementation inside:
//the "trait matcher" enum
enum Side<'a> {
Good(&'a GoodDude),
Bad(&'a BadDude),
}
//very general trait
trait Dude {
fn who_am_i(&self) -> Side;
fn do_useful_stuff(&self);
}
//specific trait #1
trait GoodDude: Dude {
fn who_am_i_inner(&self) -> Side {
Side::Good(&self)
}
fn save_the_world(&self);
}
//specific trait #2
trait BadDude: Dude {
fn who_am_i_inner(&self) -> Side {
Side::Bad(&self)
}
fn do_evil(&self);
}
But for some reason the compilation of this part fails with E0277:
trait GoodDude: Dude {
fn who_am_i_inner(&self) -> Side {
Side::Good(&self) //&self should be &GoodDude, but compiler says it is not...
}
fn save_the_world(&self);
}
And results in:
<anon>:16:20: 16:25 error: the trait `GoodDude` is not implemented for the type `&Self` [E0277]
<anon>:16 Side::Good(&self)
^~~~~
<anon>:16:20: 16:25 help: see the detailed explanation for E0277
<anon>:16:20: 16:25 note: required for the cast to the object type `GoodDude`
Can this be worked out?
Full sample: https://play.rust-lang.org/?gist=8ae2384e401da76c16214c4a642ce8b4&version=stable&backtrace=0