I have 10 buttons in my UI, when I press one of them, I need to disable the rest; but here is the tricky part :
I have a background thread running under a while loop for real time update. the background thread update UI (the 10 buttons state and other stuff), the thing is once I click all buttons are disabled (good), but the refresh stops working on buttons (they stay disabled).
Why do I need to disable buttons knowing that they are going to change state after a second? because synchronising data is not very efficient, there is a 0.5s gap (to get data from DB and update UI) and in that 0.5s, a user can press some buttons that he is not supposed to press.
<Button Name="FirstGo" Width="60" Content="{StaticResource ButtonText_Go}" Click="FirstGoButtonClick" IsEnabled="{Binding First.JobLight,Converter={StaticResource JobLight2ButtonConv}}"/>
private void FirstGoButtonClick(object sender, RoutedEventArgs e)
{
FirstStop.IsEnabled = false;
SecondGo.IsEnabled = false;
SecondStop.IsEnabled = false;
//..... disabeling the other 6
//doing some stuff
ViewModel.RunFirstJob();
}