A memory address is just a memory address. Memory isn't inherently special - it's just a huge array of bytes, for all we care. What gives memory its meaning is what we do with it, and the lenses through which we view it.
A pointer to a struct is just an integer that specifies some offset into memory - surely you can treat one integer in any way you want, in your case, as a pointer to some arbitrary number of bytes (char
s).
reinterpret_cast()
doesn't do anything special except allow you to convert one view of a memory address into another view of a memory address. It's still up to you to treat that memory address correctly.
For instance, char*
is the conventional way to refer to a string of characters in C++ - but the type char*
literally means "a pointer to a single char". How does it come to mean a pointer to a null-terminated string of characters? By convention, that's how. We treat the type differently depending on the context, but it's up to us to make sure we do so correctly.
For instance, how do you know how many bytes to read through your char*
pointer to your struct? The type itself gives you zero information - it's up to you to know that you've really got a byte-oriented pointer to a struct of fixed length.
Remember, under the hood, the machine has no types. A piece of paper doesn't care if you write an essay on each line, or if you scribble all over the thing. It's how we treat it - and how the tools we use (C++) treat it.