I'm not as gifted as some and after looking through the examples on here I can't figure out why I am getting the same number each set of rolls. I thought I was using only 1 instance as said on the forums. Can someone please correct me?
static void Main(string[] args)
{
Console.WriteLine("Hi choose a type of dice to throw");
int dice = Convert.ToInt16(Console.ReadLine());
Console.WriteLine("Now how many of that dice to throw");
int numberOfDice = Convert.ToInt16(Console.ReadLine());
Console.WriteLine("Now how many times to reroll");
int rerolls = Convert.ToInt16(Console.ReadLine());
for (int i = 1; i <= rerolls; i++)
{
int result = diceThrower(numberOfDice, dice);
Console.WriteLine("\nRoll #{0} is {1}",i, result);
}
Console.ReadLine();
}
private static int diceThrower(int numberOfDice, int sideOfDice)
{
Random rnd = new Random();
int diceResult = 0;
int diceRoll;
for (int i = 1; i < numberOfDice; i++)
{
diceRoll = rnd.Next(1, sideOfDice + 1);
diceResult = diceResult + diceRoll;
}
return diceResult;
}