So I started to develope an OpenCV program and the thing is that I don't know what this segment of code do in the whole context. Below is an abstract version of the whole code.
class foo{
private:
friend void callBack(void *param);
void draw(void);
public:
void func(void);
void update(void);
}
void callBack(void *param){
foo *context = static_cast<foo*>(param);
if(context){
context->draw();
}
}
foo::foo(std::string windowName){
cv::namedWindow(windowName, frameSize.width, frameSize.height);
cv::resizeWindow(windowName, frameSize.width, frameSize.height);
cv::setOpenGlContext(windowName);
cv::setOpenGlDrawCallback(windowName, callBack, this);
}
void foo::func(void){
cv::updateWindow(m_windowName);
}
void draw(void){
//implementation shows here!!
}
You don't have to explain all the code here. All I need to know is the part where static casting happens. What does it do? Why does a person who implements the code write it this way?