If I have some resources, eg card1.png, card2.png, etc, I want to them load them into a picBox, but only load the correct image eg, something like
int cardNum = rn.Next(0,cardMax);
picCard.Image = Properties.Resources."card"+cardNum+".png";
Obviously that doesn't work, but how would I do what I am trying to do (load the correct resource after building the resource name into a string)