I have successfully drawn an MKPolygon over a local mapView in Swift2.0 in an iPhone app. I imported CLLocationCordinate2D's and the result is perfect.
However my real aim is draw this overlay in a UIView as the graphic will be part of a data analysis app (where users can create a chart as a png and use in PowerPoint etc). I was thinking of a UIBezierPath.
I have tried the mapView.convert methods to take my CLLocationCordinate2D's to another view and the points are very very close together. ultimate aim
If my mapView is 645w x 399h I would expect the black dots to be in the range of (approx) (34, 93), (59, 160), (108, 165), (112, 193), (131,202) etc (computed from the top left corner).
Nothing works on a locally scaled map and I am stuck for ideas. Really grateful for advice.