This might be the result of a beginner trying to do something too complex, but I'm trying to use Kudan to model a 3D object on a marker. However, I'm getting the EXC_BAD_ACCESS error. Here is my code as it stands:
func setupModel() {
let trackerMan = ARImageTrackerManager.getInstance()
trackerMan.initialise()
let trackable = trackerMan.findTrackableByName("image1")
let importer = ARModelImporter(bundled: "Horse.armodel") //ERROR IS HERE
let modelNode: ARModelNode = importer.getNode()
let mTexture = ARTexture(UIImage: UIImage(named: "map.jpg"))
let tMaterial = ARTextureMaterial(texture: mTexture)
for i in 0..<modelNode.meshNodes.count {
let meshNode: ARMeshNode = modelNode.meshNodes[i] as! ARMeshNode
meshNode.material = tMaterial
}
modelNode.rotateByDegrees(90, axisX: 1, y: 0, z: 0)
modelNode.scaleByUniform(10)
trackable.world.addChild(modelNode)
}
Here is what the console tells me "(lldb)" (as far as I understand it, nothing), and I get "tMaterial ARTextureMaterial! nil" in the screen next to the console.
Can somebody shed some light?
Thanks!