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Is there a way to download an image into the browser. And then use that data to draw an image using canvas? I saw a lot of post about XHR request and stuff. But I am new. So I don't have much knowledge about javascript, ajax, or jQuery.

I saw a post here How to be able to convert image to base64 and avoid same-origin Policy but it doesn't seem to work for me and especially I want the code to run on smart phones (android/iOS).

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