I followed this path -> C:\Users\onat\AppData\Local\Android\sdk\extras\google\google_play_services
but i can't find google-play-services-lib for my project

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1 Answers
You'll find them in <sdk>/extras/google/m2repository/com/google/android/gms
, if you also updated Google Repository through the SDK Manager as stated in this thread. The individual libraries are in aar
format, so you'll have to extract the jar
yourself.
You can also downgrade it back to revision 29 using the version history available on this site.
Also based from this forum:
We would never recommend you to rename/edit any part of the Android SDK. If you find any issues, do let us know and we would look into it. As to your Mobile Ads/Unity/Android integration, I will certainly help you. Please follow these steps if you are on Google Play Service revision 30.0 (v 9.0) -
- Make a new project and import the Mobile Ads Unity package.
- Copy our demo script, make a new empty GameObject and add the script as the component.
- Right click on Assets > PlayServicesResolver folder and select Google Play Services > Resolve Client Jars.
- There is a known issue with GMS revision 30 in Unity. To build for Android, you would need to select Assets > Plugins > Android > firebase-common-9.0.0.aar file and in the Unity Inspector, deselect Android under the Platform for Plugins sections.
- Finally, edit the Bundle Identifier in your Player Settings and deploy your awesome project to your Android device.
The m2repository folder contains aar files used for android studio. If you look at some of the sample apps project.properties
file you will see that the sample apps still reference the google-play-services_lib
.
Hope this helps!
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Thanks for answer i will try – Onat Aktas Jul 12 '16 at 10:19
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Thank you very much. This is very usefull – Kerberos Jul 12 '17 at 08:07