My friend and I worked on this a while ago. It is meant for use with js-ctypes. In Linux there are these macros for dealing with adding a list of file descriptors (uint32's) to byte array: FD_SET
and FD_IS_SET
. The docs are here - http://linux.die.net/man/2/select
I was wondering if anyone would be able to check if I did this right or does anyone know of anyone that has done in this in javascript? I need to complete 32bit/64bit support for big and little endian but if it's already out there I would love to see it as when we worked on this we had so many uncertainties.
Here is the code, the fd_set_get_idx
was the helper function this is all based on.
var MACROS = {
fd_set_set: function(fdset, fd) {
let { elem8, bitpos8 } = MACROS.fd_set_get_idx(fd);
console.info('elem8:', elem8.toString());
console.info('bitpos8:', bitpos8.toString());
fdset[elem8] = 1 << bitpos8;
},
fd_set_isset: function(fdset, fd) {
let { elem8, bitpos8 } = MACROS.fd_set_get_idx(fd);
console.info('elem8:', elem8.toString());
console.info('bitpos8:', bitpos8.toString());
return !!(fdset[elem8] & (1 << bitpos8));
},
fd_set_get_idx: function(fd) {
if (osname == 'darwin' /*is_mac*/) {
// We have an array of int32. This should hopefully work on Darwin
// 32 and 64 bit.
let elem32 = Math.floor(fd / 32);
let bitpos32 = fd % 32;
let elem8 = elem32 * 8;
let bitpos8 = bitpos32;
if (bitpos8 >= 8) { // 8
bitpos8 -= 8;
elem8++;
}
if (bitpos8 >= 8) { // 16
bitpos8 -= 8;
elem8++;
}
if (bitpos8 >= 8) { // 24
bitpos8 -= 8;
elem8++;
}
return {'elem8': elem8, 'bitpos8': bitpos8};
} else { // else if (osname == 'linux' /*is_linux*/) { // removed the else if so this supports bsd and solaris now
// :todo: add 32bit support
// Unfortunately, we actually have an array of long ints, which is
// a) platform dependent and b) not handled by typed arrays. We manually
// figure out which byte we should be in. We assume a 64-bit platform
// that is little endian (aka x86_64 linux).
let elem64 = Math.floor(fd / 64);
let bitpos64 = fd % 64;
let elem8 = elem64 * 8;
let bitpos8 = bitpos64;
if (bitpos8 >= 8) { // 8
bitpos8 -= 8;
elem8++;
}
if (bitpos8 >= 8) { // 16
bitpos8 -= 8;
elem8++;
}
if (bitpos8 >= 8) { // 24
bitpos8 -= 8;
elem8++;
}
if (bitpos8 >= 8) { // 32
bitpos8 -= 8;
elem8++;
}
if (bitpos8 >= 8) { // 40
bitpos8 -= 8;
elem8++;
}
if (bitpos8 >= 8) { // 48
bitpos8 -= 8;
elem8++;
}
if (bitpos8 >= 8) { // 56
bitpos8 -= 8;
elem8++;
}
return {'elem8': elem8, 'bitpos8': bitpos8};
}
}
};