I am using the following code to convert a Bitmap to Complex and vice versa.
Even though those were directly copied from Accord.NET framework, while testing these static methods, I have discovered that, repeated use of these static methods cause 'data-loss'. As a result, the end output/result becomes distorted.
public partial class ImageDataConverter
{
#region private static Complex[,] FromBitmapData(BitmapData bmpData)
private static Complex[,] ToComplex(BitmapData bmpData)
{
Complex[,] comp = null;
if (bmpData.PixelFormat == PixelFormat.Format8bppIndexed)
{
int width = bmpData.Width;
int height = bmpData.Height;
int offset = bmpData.Stride - (width * 1);//1 === 1 byte per pixel.
if ((!Tools.IsPowerOf2(width)) || (!Tools.IsPowerOf2(height)))
{
throw new Exception("Imager width and height should be n of 2.");
}
comp = new Complex[width, height];
unsafe
{
byte* src = (byte*)bmpData.Scan0.ToPointer();
for (int y = 0; y < height; y++)
{
for (int x = 0; x < width; x++, src++)
{
comp[y, x] = new Complex((float)*src / 255,
comp[y, x].Imaginary);
}
src += offset;
}
}
}
else
{
throw new Exception("EightBppIndexedImageRequired");
}
return comp;
}
#endregion
public static Complex[,] ToComplex(Bitmap bmp)
{
Complex[,] comp = null;
if (bmp.PixelFormat == PixelFormat.Format8bppIndexed)
{
BitmapData bmpData = bmp.LockBits( new Rectangle(0, 0, bmp.Width, bmp.Height),
ImageLockMode.ReadOnly,
PixelFormat.Format8bppIndexed);
try
{
comp = ToComplex(bmpData);
}
finally
{
bmp.UnlockBits(bmpData);
}
}
else
{
throw new Exception("EightBppIndexedImageRequired");
}
return comp;
}
public static Bitmap ToBitmap(Complex[,] image, bool fourierTransformed)
{
int width = image.GetLength(0);
int height = image.GetLength(1);
Bitmap bmp = Imager.CreateGrayscaleImage(width, height);
BitmapData bmpData = bmp.LockBits(
new Rectangle(0, 0, width, height),
ImageLockMode.ReadWrite,
PixelFormat.Format8bppIndexed);
int offset = bmpData.Stride - width;
double scale = (fourierTransformed) ? Math.Sqrt(width * height) : 1;
unsafe
{
byte* address = (byte*)bmpData.Scan0.ToPointer();
for (int y = 0; y < height; y++)
{
for (int x = 0; x < width; x++, address++)
{
double min = System.Math.Min(255, image[y, x].Magnitude * scale * 255);
*address = (byte)System.Math.Max(0, min);
}
address += offset;
}
}
bmp.UnlockBits(bmpData);
return bmp;
}
}
(The DotNetFiddle link of the complete source code)
Output:
As you can see, FFT is working correctly, but, I-FFT isn't.
That is because bitmap to complex and vice versa isn't working as expected.
What could be done to correct the ToComplex() and ToBitmap() functions so that they don't loss data?