I'm fighting some unexpected behavior.
It seems that i can't get anything to render to target.
renderer.render( scene , cam , renderTarget , false ); // does not work, empty target
either one of these though, will fill the target, this one though renders to frame buffer once
renderer.render( scene , cam , renderTarget , false );
renderer.render( scene , cam ); //this somehow causes the renderTarget to be filled
or this:
renderer.setRenderTarget( renderTarget );
renderer.render( scene , cam , renderTarget , false );
renderer.setRenderTarget( null );
What am i doing wrong?