I want to initialize a static member variable inside the constructor of a particular instance. Is that a bad idea?
The situation is as follows. I have a static member variable that all instances of this class should share. Normally, I'd just use a static initializer. But, I don't have the necessary information needed to construct the static object until the constructor gets called. But of course, I don't want to create a new object every time the constructor gets called, so I want to do something like this.
class Foo
{
static Bar * bar;
Foo( Xyz xyz);
};
Bar * Foo::bar = nullptr;
Foo::Foo(Xyz xyz)
{
if (Foo::bar == nullptr)
{
// initialize static bar
Foo::bar = new Bar(xyz);
}
}
I know of course xyz
migth be different for different calls to the constructor of Foo
. That doesn't matter for me.
Is this bad software design? I feel a little weird initializing a static object inside the constructor. But it's not that different from the singleton design pattern. So maybe it is ok?
EDIT
Thanks for the comments guys. It seems like people are not a fan of this design. I will modify it so that I create a Bar
once before the very first instantiation of Foo
, and pass a Bar *
as a parameter in Foo
's constructor. Each Foo
will have a pointer to a Bar
, and I'll make sure all Foo
s are all pointing to the same Bar
. Is that better?