You can get the effect for which you're looking through the following (which prints out 0 1, BTW):
#include <type_traits>
#include <iostream>
namespace detail
{
struct SZugBase{};
}
template <typename tTYPE>
struct SFoo
{
struct SZug : public detail::SZugBase {};
};
template<typename tType, bool IsFoo>
struct SBarBase
{
int value = 0;
};
template<typename tType>
struct SBarBase<tType, true>
{
int value = 1;
};
template <typename tTYPE>
struct SBar : public SBarBase<tTYPE, std::is_convertible<tTYPE, detail::SZugBase>::value>
{ /* stuff */ };
int main()
{
SBar<int> b0;
SBar<SFoo<int>::SZug> b1;
std::cout << b0.value << " " << b1.value << std::endl;
}
Explanation
First, we give SZug
a regular-class base:
namespace detail
{
struct SZugBase{};
}
template <typename tTYPE>
struct SFoo
{
struct SZug : public detail::SZugBase {};
};
Note the following:
SZugBase
is not parameterized by anything, so it is easy to refer to it independently of the parameter of SFoo
SZugBase
is in a detail
namespace, so, by common C++ conventions, you're telling clients of your code to ignore it.
Now we give SBar
two base classes, specialized on whether something is convertible to the non-template base of SZug
:
template<typename tType, bool IsFoo>
struct SBarBase
{
int value = 0;
};
template<typename tType>
struct SBarBase<tType, true>
{
int value = 1;
};
Finally, we just need to make SBar
a subclass of these bases (depending on the specialization):
template <typename tTYPE>
struct SBar : public SBarBase<tTYPE, std::is_convertible<tTYPE, detail::SZugBase>::value>
{ /* stuff */ };
Note that you don't specialize SBar
here, you rather specialize the base classes. This effectively gives the same effect, though.