Probably your bluetooth is reading data faster than you are performing your file operations. You can optimize it by appending the text to the file instead of reading all the content on each write operation. You could also reuse the file handler between writes and keep the file open.
This sample is extracted from this answer:
struct MyStreamer: OutputStreamType {
lazy var fileHandle: NSFileHandle? = {
let fileHandle = NSFileHandle(forWritingAtPath: self.logPath)
return fileHandle
}()
lazy var logPath: String = {
let path : NSString = NSSearchPathForDirectoriesInDomains(NSSearchPathDirectory.DocumentDirectory, NSSearchPathDomainMask.AllDomainsMask, true).first!
let filePath = (path as NSString).stringByAppendingPathComponent("log.txt")
if !NSFileManager.defaultManager().fileExistsAtPath(filePath) {
NSFileManager.defaultManager().createFileAtPath(filePath, contents: nil, attributes: nil)
}
print(filePath)
return filePath
}()
mutating func write(string: String) {
print(fileHandle)
fileHandle?.seekToEndOfFile()
fileHandle?.writeData(string.dataUsingEncoding(NSUTF8StringEncoding)!)
}
}
Then, you can create a single streamer and reuse it in different writes:
var myStream = MyStreamer()
myStream.write("First of all")
myStream.write("Then after")
myStream.write("And, finally")
In this case, you have the bonus that MyStreamer
is also a OutputStreamType
, so you can use it like this:
var myStream = MyStreamer()
print("First of all", toStream: &myStream )
print("Then after", toStream: &myStream)
print("And, finally", toStream: &myStream)
Finally I'd recommend you to move 'log.txt' string to a instance variable and pass it as a constructor parameter:
var myStream = MyStreamer("log.txt")
More info about file handler in the Apple Docs.