I've a canvas where the user can add various shapes, texts, images etc.
I need this canvas image to be stored in the server when the user hits 'save'.
I used canvas.toDataURL
which gives base-64 format and send this to server using JSON format.
I'm using angular to send the JSON to the server.
In case if user have created large image (more than 1MB), then the image is not saved on the server due to maxJson length error.
Tried to increase the maxJson length attribute from web config, but that's not having any effect.
Can anyone please provide any assistance over this.