One way is to derive again from the derived class to provide the post-copy logic.
#include <iostream>
// a wrapper class to provide custom copy actions
template<class Base>
struct CopyActions : Base
{
using base_class = Base;
using CopyActions::base_class::base_class;
// copy operator will call the base and then perform custom action
CopyActions& operator=(const CopyActions& r) {
base_class::operator=(r);
onCustomCopy(r, *this);
return *this;
}
};
// a class to notify us when a copy takes place, without having to write
// custom copy operators
struct copy_sentinel
{
copy_sentinel operator=(const copy_sentinel&) {
std::cout << "copying " << name << '\n';
return *this;
}
const char* name;
};
int test_count = 0;
// a model base class
struct MyBase
{
int base_count = test_count++;
copy_sentinel base_s { "MyBase" };
};
// a model derived class containing only logic
struct MyDerived : MyBase
{
int derived_count = test_count++;
copy_sentinel base_s { "MyDerived" };
};
// a custom copy action (free function)
void onCustomCopy(const MyDerived& from, MyDerived& to)
{
std::cout << "custom copy action\n";
}
// our derived class with custom copy actions
using SuperDerived = CopyActions<MyDerived>;
// test
int main()
{
SuperDerived a; // 0, 1
SuperDerived b; // 2, 3
// prove initial values
std::cout << a.base_count << ", " << a.derived_count << std::endl;
// perform copy and report actions
a = b;
// prove a copy occurred
std::cout << a.base_count << ", " << a.derived_count << std::endl;
}
expected results:
0, 1
copying MyBase
copying MyDerived
custom copy action
2, 3