I have an app which requires the user's location to be constantly updated so I can display their current coordinates and altitude. I'm doing this using the didUpdateLocations function:
func locationManager(manager: CLLocationManager, didUpdateLocations locations: [CLLocation]) {
if let location = locations.last {
mapView.camera = GMSCameraPosition(target: locationManager.location!.coordinate, zoom: 15, bearing: 0, viewingAngle: 0)
let locValue : CLLocationCoordinate2D = manager.location!.coordinate
let altitude : CLLocationDistance = Double(round(1000*manager.location!.altitude)/1000)
let long = Double(round(10000*locValue.longitude)/10000)
let lat = Double(round(10000*locValue.latitude)/10000)
let alt = String(altitude) + " m"
latitudeLabel.text = String(lat)
longitudeLabel.text = String(long)
altitudeLabel.text = alt
showLearningObjectsWithinRange(location)
}
}
The problem is, when I try to zoom in on a certain spot on the map, if I move the device even slightly the camera zooms back out again. Obviously this is because of the first line in my didUpdateLocations function setting the camera position, but if I remove that line, the map doesn't center to their location at all.
I tried moving the GMSCameraPosition code to the viewDidLoad, viewWillAppear, and several other places, but this caused the app to crash because it couldn't locate the user in time.
Does anyone have any suggestions on how to make this work? Thanks.