In iOS I'm developing a game(Universal), So at the runtime images are available on server and I'm going to download them. So what I should do?
- I can download any image @1x, @2x and @3x. But in this case my every image going to have 2 versions so it will take too much space on server. or
- Should I keep @3x image only on server and I resize it to @1x or @2x according to device scale. Which should be preferred.Thanks.