My program is for object tracking. I could object tracking and provide objects x,y with coordinates by moments method.
I want to convert pixel coordinate into world coordinate in OpenCV2. I've already got rotation matrix(3*3) and Translation vector(3*1) by camera calibration and I know focal length of my camera.
Now, I defined as follows.
CvMat *rotation = (CvMat*)cvLord("Rotation.xml")
CvMat *translation = (CvMat*)cvLord("Translation.xml")
And this is the part of my program.
void trackFilteredObject(Mat threshold,Mat HSV, Mat &Birds_image){
vector <Fruit> apples;
Mat temp;
threshold.copyTo(temp);
// these two vectors needed for output of findContours
vector< vector<Point> > contours;
vector<Vec4i> hierarchy;
// find contours of filtered image using OpenCv findCountours function
findContours(temp,contours,hierarchy,CV_RETR_CCOMP,CV_CHAIN_APPROX_SIMPLE );
// use moments method to find our filtered object.
double refArea = 0;
bool objectFound = false;
if (hierarchy.size() > 0) {
int numObjects = hierarchy.size();
// if number of objects greater than MAX_NUM_OBJECTS, we have a noisy filter.
if(numObjects<MAX_NUM_OBJECTS){
for (int index = 0; index >= 0; index = hierarchy[index][0]) {
Moments moment = moments((cv::Mat)contours[index]);
double area = moment.m00;
if(area>MIN_OBJECT_AREA){
Fruit apple;
// moments method
apple.setXPos(moment.m10/area);
apple.setYPos(moment.m01/area);
apples.push_back(apple);
objectFound = true;
}else objectFound = false;
}
if(objectFound ==true){
// draw object location on screen
drawObject(apples,Birds_image);
}
}else putText(Birds_image,"TOO MUCH NOISE! ADJUST FILTER",Point(0,50),1,2,Scalar(0,0,255),2);
}
}
And drawObject(apples,Birds_image) is this.
void drawObject(vector<Fruit> theFruits,Mat &frame){
for(int i =0; i<theFruits.size(); i++){
cv::circle(frame,cv::Point(theFruits.at(i).getXPos(),theFruits.at(i).getYPos()),10,cv::Scalar(0,0,255));
cv::putText(frame,intToString(theFruits.at(i).getXPos())+ " , " + intToString(theFruits.at(i).getYPos()),cv::Point(theFruits.at(i).getXPos(),theFruits.at(i).getYPos()+20),1,1,Scalar(0,255,0));
}
}
And I use these souse file and header file.
Fruit.h
#pragma once
#include <string>
using namespace std;
class Fruit
{
public:
Fruit(void);
~Fruit(void);
int getXPos();
void setXPos(int x);
int getYPos();
void setYPos(int y);
private:
int xPos, yPos;
string type;
};
Fruit.cpp
#include "Fruit.h"
Fruit::Fruit(void)
{
}
Fruit::~Fruit(void)
{
}
int Fruit::getXPos(){
return Fruit::xPos;
}
void Fruit::setXPos(int x){
Fruit::xPos = x;
xPos = x;
}
int Fruit::getYPos(){
return Fruit::yPos;
}
void Fruit::setYPos(int y){
Fruit::yPos = y;
yPos = y;
}
Could you give me your splendid ideas.