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I am new to this image loading concept. Can you please explain internal implementation of image loading while considering performance issue?

Cœur
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sunitha
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    The answer lies here http://stackoverflow.com/questions/29363321/picasso-v-s-imageloader-v-s-fresco-vs-glide – Smit Davda Aug 10 '16 at 12:07
  • Check this for a detailed study and results https://inthecheesefactory.com/blog/get-to-know-glide-recommended-by-google/en – Sreehari Aug 10 '16 at 12:11

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Their differences probably won't matter to you. Picasso, Glide, UniversalImageLoader, etc... All they do is making easier to load & cache images by performing all loading & caching stuff in background threads. You can choose any one of them and use in your projects.

Ugurcan Yildirim
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  • k,but i want to know the what is internal implementation of image loading and what is caching mechanism? how these all libraries are calculating performance? – sunitha Aug 12 '16 at 10:51