Please take a look at my other question which this was done incorrectly here.
What I need to do
I have an image of a map of my country, I took the piece of the map from Google Maps, so that means I know all of the corner's coordinates in longitude and latitude. My program needs to show up the map, and paint targets on it where each target has its only longitude and latitude, similar to how radar displays targets.
The problem
The problem with my solution is that it's not really using real mathematical formulas to get the X, Y position. It uses simple division and multiple by ratio with minimum and maximum as you can see in my other question.
this is the method:
protected Location getCoordinatesByGlobe(float latitude, float longitude) {
/**
* Work out minimum and maximums, clamp inside map bounds
*/
latitude = Math.max(mapLatitudeMin, Math.min(mapLatitudeMax, latitude));
longitude = Math.max(mapLongitudeMin, Math.min(mapLongitudeMax, longitude));
/**
* We need the distance from 0 or minimum long/lat
*/
float adjLon = longitude - mapLongitudeMin;
float adjLat = latitude - mapLatitudeMin;
float mapLongWidth = mapLongitudeMax - mapLongitudeMin;
float mapLatHeight = mapLatitudeMax - mapLatitudeMin;
float mapWidth = mapImage.getWidth();
float mapHeight = mapImage.getHeight();
float longPixelRatio = mapWidth / mapLongWidth;
float latPixelRatio = mapHeight / mapLatHeight;
int x = Math.round(adjLon * longPixelRatio) - 3;// these are offsets for the target icon that shows.. eedit laterrr @oz
int y = Math.round(adjLat * latPixelRatio) + 3; //
// turn it up
y = (int) (mapHeight - y);
return new Location(x, y);
}
What I have tried
So I was a bit with myself tried to think of something logical, on how can I do this. And I came up with something that doesn't really work exactly:
If we have the corner top-left for example coordinates (Longitude and latitude), and we have the coordinates of the target that we want to display, that means we can do distanceToPoint
to know how many kilometers far from the start it is.
After that, we need to know the heading to that point, so we do calculateHeading
which gives us the angle to the target point.
So lets call A the starting point (top-left corner)
float aLat = 33.49f;
float aLong = 33.69f;
And our target point we call it b:
float bLat = 32f;
float bLong = 35f;
And then we can calculate the distance from A to B in kilometers:
double km = distanceTopPoint(aLat, aLong, bLat, bLong);
And then we calculate the angle to the point:
double angle = calculateHeading(aLat, aLong, bLat, bLong);
And if we have the km distance and angle, we can know the distance in km for longitude and latitude:
int latDistance = (int) Math.round(km * Math.cos(angle));
int lonDistance = (int) Math.round(km * Math.sin(angle));
So now I probably have the distance from the longitude to the target's longitude and same for latitude. But what can I do with this information?
I tried thinking again, and I figured out that I can know the distance from the left top corner to the right top corner distance in km and same for top left corner to top left bottom corner. And then I can do width / km
to get the km per pixel.
But I am really unsure, im sure that I am doing something wrong. Any ideas?