I'm attempting to read an audio file using:
File audio = new File("src/test/resources/test.flac");
But I'm a bit confused whether or not I can do this when debugging using an emulator. If you can, when you do the above, what exactly is the root/relative folder?
I'm currently debugging using the emulator on Windows and I have made sure that the file is in the test/resources directory, but using:
if(audio.exists())
Always returns false.
Is there something I'm missing?