I have a process that reads a message from an Azure Service Bus Queue and converts that message to a Video to be Encoded by Azure Media Services. I noticed that if the process is kicked off very quickly in a row, the same video was being encoded right after another. Here is my code that adds the Video to the Queue
public class VideoManager
{
string _connectionString = ConfigurationManager.AppSettings["Microsoft.ServiceBus.ConnectionString"];
string _queueName = ConfigurationManager.AppSettings["ServiceBusQueueName"];
QueueClient _client;
public VideoManager()
{
var conStringBuilder = new ServiceBusConnectionStringBuilder(_connectionString)
{
OperationTimeout = TimeSpan.FromMinutes(120)
};
var messagingFactory = MessagingFactory.CreateFromConnectionString(conStringBuilder.ToString());
_client = messagingFactory.CreateQueueClient(_queueName);
}
public void Approve(Video video)
{
// Set video to approved.
video.ApprovalStatus = ApprovalStatus.Approved;
var message = new BrokeredMessage(new VideoMessage(video, VideoMessage.MessageTypes.Approve, string.Empty));
message.MessageId = video.RowKey;
_client.Send(message);
}
}
And the process that reads from the Queue
class Program
{
static QueueClient client;
static void Main(string[] args)
{
VideoManager videoManager = new VideoManager();
var connectionString = ConfigurationManager.AppSettings["Microsoft.ServiceBus.ConnectionString"];
var conStringBuilder = new ServiceBusConnectionStringBuilder(connectionString)
{
OperationTimeout = TimeSpan.FromMinutes(120)
};
var messagingFactory = MessagingFactory.CreateFromConnectionString(conStringBuilder.ToString());
client = messagingFactory.CreateQueueClient(ConfigurationManager.AppSettings["ServiceBusQueueName"]);
Console.WriteLine("Starting: Broadcast Center Continuous Video Processing Job");
OnMessageOptions options = new OnMessageOptions
{
MaxConcurrentCalls = 25,
AutoComplete = false
};
client.OnMessageAsync(async message =>
{
bool shouldAbandon = false;
try
{
await HandleMessage(message);
}
catch (Exception ex)
{
shouldAbandon = true;
Console.WriteLine(ex.Message);
}
if (shouldAbandon)
{
await message.AbandonAsync();
}
}, options);
while (true) { }
}
async static Task<int> HandleMessage(BrokeredMessage message)
{
VideoMessage videoMessage = message.GetBody<VideoMessage>();
Console.WriteLine(String.Format("Message body: {0}", videoMessage.Video.Title));
Console.WriteLine(String.Format("Message id: {0}", message.MessageId));
VideoProcessingService vp = new VideoProcessingService(videoMessage.Video);
Task task;
switch (videoMessage.MessageType)
{
case VideoMessage.MessageTypes.CreateThumbnail:
task = new Task(() => vp.ProcessThumbnail(videoMessage.TimeStamp));
task.Start();
while (!task.IsCompleted)
{
await Task.Delay(15000);
message.RenewLock();
}
await task;
Console.WriteLine(task.Status.ToString());
Console.WriteLine("Processing Complete");
Console.WriteLine("Awaiting Message");
break;
case VideoMessage.MessageTypes.Approve:
task = new Task(() => vp.Approve());
task.Start();
while (!task.IsCompleted)
{
await Task.Delay(15000);
message.RenewLock();
}
await task;
Console.WriteLine(task.Status.ToString());
Console.WriteLine("Processing Complete");
Console.WriteLine("Awaiting Message");
break;
default:
break;
}
return 0;
}
}
What I see in the Console Window is the following if I kick off the process 3 times in a row
Message id: 76aca19a-0698-449b-bf58-a24876fc4314
Message id: 76aca19a-0698-449b-bf58-a24876fc4314
Message id: 76aca19a-0698-449b-bf58-a24876fc4314
I thought maybe I did not have the settings correct, but they are there I am really at a loss here, as I would expect this to be fairly out of the box behavior. Does duplicate detection only work if the message has been completed, so I can't use OnMessageAsync()?