I'm trying to program a raytracer and I cant compile my program because of the following error:
src\util\Ray.cpp: In constructor 'Ray::Ray()': src\util\Ray.cpp:8:17: error: no match for call to '(Vector3D) (double, double, double)'
o(0.0, 0.0, 0.0); ^ makefile.mak:31: recipe for target 'Ray.o' failed mingw32-make: *** [Ray.o] Error 1
This is the code:
//Vector3D.h
#ifndef __VECTOR3D__
#define __VECTOR3D__
class Vector3D{
public:
float x;
float y;
float z;
public:
Vector3D(void);
Vector3D(const float&, const float&, const float&);
Vector3D(const Vector3D& obj);
};
#endif
//Vector3D.cpp
#include <iostream>
#include "Vector3D.h"
using namespace std;
Vector3D::Vector3D(void){
x = 0.0;
y = 0.0;
z = 0.0;
}
Vector3D::Vector3D(const float &p_x, const float &p_y, const float &p_z){
x = p_x;
y = p_y;
z = p_z;
}
Vector3D::Vector3D(const Vector3D& obj){
x = obj.x;
y = obj.y;
z = obj.z;
}
//Ray.h
#ifndef __RAY__
#define __RAY__
#include "Vector3D.h"
class Ray{
public:
Vector3D o;
Vector3D d;
public:
Ray(void);
};
#endif
//Ray.cpp
#include "Ray.h"
Ray::Ray(void){
o(0.0, 0.0, 0.0);
}
I cant figure out whats wrong here, could someone explain?