perform multiple cmp functions, where only the first non-equal result is returned
That's basically how Ord
is defined for tuples. Create a function that converts your type into a tuple and compare those:
fn main() {
let mut xy_coords = vec![[1, 0], [-1, -1], [0, 1]];
fn sort_key(coord: &[i32; 2]) -> (i32, i32) {
(coord[1], coord[0])
}
xy_coords.sort_by(|a, b| {
sort_key(a).cmp(&sort_key(b))
});
}
Since that's common, there's a method just for it:
xy_coords.sort_by_key(sort_key);
It won't help your case, because floating point doesn't implement Ord
.
One of many possibilities is to kill the program on NaN
:
xy_coords.sort_by(|a, b| {
sort_key(a).partial_cmp(&sort_key(b)).expect("Don't know how to handle NaN")
});
See also
There are times when you may not want to create a large tuple to compare values which will be ignored because higher priority values will early-exit the comparison.
Stealing a page from Guava's ComparisonChain
, we can make a small builder that allows us to use closures to avoid extra work:
use std::cmp::Ordering;
struct OrdBuilder<T> {
a: T,
b: T,
ordering: Ordering,
}
impl<T> OrdBuilder<T> {
fn new(a: T, b: T) -> OrdBuilder<T> {
OrdBuilder {
a: a,
b: b,
ordering: Ordering::Equal,
}
}
fn compare_with<F, V>(mut self, mut f: F) -> OrdBuilder<T>
where F: for <'a> FnMut(&'a T) -> V,
V: Ord,
{
if self.ordering == Ordering::Equal {
self.ordering = f(&self.a).cmp(&f(&self.b));
}
self
}
fn finish(self) -> Ordering {
self.ordering
}
}
This can be used like
struct Thing {
a: u8,
}
impl Thing {
fn b(&self) -> u8 {
println!("I'm slow!");
42
}
}
fn main() {
let a = Thing { a: 0 };
let b = Thing { a: 1 };
let res = OrdBuilder::new(&a, &b)
.compare_with(|x| x.a)
.compare_with(|x| x.b())
.finish();
println!("{:?}", res);
}