Seems like you need a custom popup view to finish what you need, I write a sample for you, this is the code:
This is the ViewController.cs:
public partial class ViewController : UIViewController
{
public ViewController (IntPtr handle) : base (handle)
{
}
public override void ViewDidLoad ()
{
this.View.BackgroundColor = UIColor.Gray;
this.View.AddGestureRecognizer (new UITapGestureRecognizer (() => {
CustomPopUpView cpuv = new CustomPopUpView (new CoreGraphics.CGSize (300, 200));
cpuv.PopUp (true,delegate{
Console.WriteLine("cpuv will close");
});
}));
}
}
And this is the CustomPopUpView.cs:
public class CustomPopUpView : UIView
{
public delegate void PopWillCloseHandler ();
public event PopWillCloseHandler PopWillClose;
private UIVisualEffectView effectView = new UIVisualEffectView (UIBlurEffect.FromStyle (UIBlurEffectStyle.Dark));
private UIButton btnClose = new UIButton (UIButtonType.System);
public CustomPopUpView (CGSize size)
{
nfloat lx = (UIScreen.MainScreen.Bounds.Width - size.Width) / 2;
nfloat ly = (UIScreen.MainScreen.Bounds.Height - size.Height) / 2;
this.Frame = new CGRect (new CGPoint (lx, ly), size);
effectView.Alpha = 0;
this.BackgroundColor = UIColor.White;
nfloat btnHeight = 40;
btnClose.SetTitle ("Close", UIControlState.Normal);
btnClose.Frame = new CGRect (0, this.Frame.Height - btnHeight, this.Frame.Width, btnHeight);
btnClose.TouchUpInside += delegate {
Close();
};
this.AddSubview (btnClose);
}
public void PopUp (bool animated = true, Action popAnimationFinish = null)
{
UIWindow window = UIApplication.SharedApplication.KeyWindow;
effectView.Frame = window.Bounds;
window.EndEditing (true);
window.AddSubview (effectView);
window.AddSubview (this);
if (animated) {
Transform = CGAffineTransform.MakeScale (0.1f, 0.1f);
UIView.Animate (0.15, delegate {
Transform = CGAffineTransform.MakeScale (1, 1);
effectView.Alpha = 0.8f;
},delegate {
if(null != popAnimationFinish)
popAnimationFinish ();
});
} else {
effectView.Alpha = 0.8f;
}
}
public void Close (bool animated = true)
{
if (animated) {
UIView.Animate (0.15, delegate {
Transform = CGAffineTransform.MakeScale (0.1f, 0.1f);
effectView.Alpha = 0;
}, delegate {
this.RemoveFromSuperview();
effectView.RemoveFromSuperview();
if(null != PopWillClose) PopWillClose ();
});
} else {
if(null != PopWillClose) PopWillClose ();
}
}
}
You can just add anything you want to this CustomPopUpView, or you can inherit it and create your own popup.
Hope it can help you.