In c++ 11.
instantiation:
Instantiate the template with given template arguments
template <typename T>
struct test{ T m; };
template test<int>;//explicit instantiation
which result in a definition of a struct with a identifier test<int>
test<int> a;//implicit instantiation
if template <typename T> struct test
has been instantiated with argument T = int
before(explicit or implicit), then it's just a struct instantiation. Otherwise it will instantiate template <typename T> struct test
with argument T = int
first implicitly and then instantiate an instance of struct test<int>
specialization:
a specialization is still a template, you still need instantiation to get the real code.
template <typename T>
struct test{ T m; };
template <> struct test<int>{ int newM; } //specialization
The most useful of template specialization is probably that you can create different templates for different template arguments which means you can have different definitions of class or function for different template arguments.
template<> struct test<char>{ int cm; }//specialization for char
test<char> a;
a.cm = 1;
template<> struct test<long> { int lm; }//specialization for long
test<long> a;
a.lm = 1;
In addition to these full template specializations above, there(only class template) exits partial template specialization also.
template<typename T>
struct test {};
template <typename T> struct test<const T>{};//partial specialization for const T
template <typename A, typename B>
struct test {};
template <typename B> struct test<int, B>{};//partial specialization for A = int