Recently i'm working on my app to make it load faster and work better, i'm using navigation drawer in my MainActivity:
@Override
public boolean onNavigationItemSelected(MenuItem item) {
// Handle navigation view item clicks here.
int id = item.getItemId();
if (id == R.id.nav_camara) {
LoadJson asyncTask = (LoadJson) new LoadJson(new LoadJson.AsyncResponse() {
@Override
public void processFinish(JSONArray output) {
//Here you will receive the result fired from async class
//of onPostExecute(result) method.
//Set the fragment initially
MainFragment fragment = new MainFragment(output);
FragmentTransaction fragmentTransaction =
getSupportFragmentManager().beginTransaction();
fragmentTransaction.add(R.id.fragment_container, fragment);
fragmentTransaction.commit();
// Handle the camera action
}
}).execute();
} else if (id == R.id.nav_gallery) {
//Set the fragment initially
GalleryFragment fragment = new GalleryFragment();
FragmentTransaction fragmentTransaction =
getSupportFragmentManager().beginTransaction();
fragmentTransaction.replace(R.id.fragment_container, fragment);
fragmentTransaction.commit();
} else if (id == R.id.nav_search) {
//Set the fragment initially
FetchResualt fragment = new FetchResualt();
FragmentTransaction fragmentTransaction =
getSupportFragmentManager().beginTransaction();
fragmentTransaction.replace(R.id.fragment_container, fragment);
fragmentTransaction.commit();
// Handle the camera action
} else if (id == R.id.nav_manage) {//
Bundle bundle = new Bundle();//
bundle.putInt("someStr",ID_OF_BEACH);//
//Set the fragment initially//
FragmentBeach fragment = new FragmentBeach();//
fragment.setArguments(bundle);//
FragmentTransaction fragmentTransaction =//
getSupportFragmentManager().beginTransaction();//
fragmentTransaction.replace(R.id.fragment_container, fragment);//
fragmentTransaction.commit();//
// Handle the camera action
} else if (id == R.id.nav_share) {
} else if (id == R.id.nav_send) {
}
DrawerLayout drawer = (DrawerLayout) findViewById(R.id.drawer_layout);
drawer.closeDrawer(GravityCompat.START);
return true;
}
As you can see if we push the first menu if (id == R.id.nav_camara)
it will pass a JSONArray
to a Fragment class and it take like 4-5 seconds to load. So if the user navigates between menus every time he goes to nav_camara
it make the app a 4 second freeze to load and as you can see everytime we choose a menu item it will recreate a new copy of fragment, so even if I make: setRetainInstance(true);
in my fragment class it wont work.
What solution you suggest to prevent the app to recreate a new fragment each time we choose a menu item?