I'm trying to build and run the iOS app with Xcode7 and iOS10 iPhone5s. It builds succeeds, but it crashes when launching. It has no problem when running with iOS9 or earlier. Please help me to detect what makes my app crush when iOS10.
what I tried:
set breakpoint in AppDelegate.
the program goes to init() methods, but it doesn't reach application:willFinishLaunchingWithOptions:launchOptions or application:didFinishLaunchingWithOptions:launchOptions. I have no idea about which methods the program goes to after init().use Instrument
It's wired that it succeeds to launch the app when using Instrument, so I can't detect which process leak memory with Instrument.
What I haven't tried:
- delete one pod and build for every pod:
it takes much time, that's why I haven't tried.