I understand that CMAKE_BUILD_TYPE
only works for single-configuration generators like Unix Makefiles. There are also multi-configuration generators like Visual Studio or Xcode where CMAKE_BUILD_TYPE
does not works. (see this and this question for further info). I've generated Visual Studio 2013 x86 project with cmake-gui for libharu and there is not possible to switch from win32 to x64 in Visual Studio. I'm wondering why in multi-configurations it is need to specify architecture (x86 or x64) in cmake? Why it is not possible in Visual Studio directly? Is there some limitation or benefit or something that I should be aware of?
Thanks