There are some nice I/O
& Files
methods in LibGDX but I can't find any way to check the available space remaining on a device (Android, iOS, PC).
I'm downloading some files from the web and I need to tell the user how much space he needs.
Is it possible somehow? I've checked each of the methods connected with a Files
interface. (I don't mean memory, I mean the physical space)
Thanks vm!