I don't know when the change was made, but I have an idea about why it didn't work.
Consider the following code
callWithTest = callback => callback('test');
var Demo = function () {this.str = 'demo';}
Demo.prototype.getStr = function () { return this.str;}
demo = new Demo ();
demo.getStr(); // returns 'demo'
callWithTest(demo.getStr); // returns undefined
window.str = 'window';
callWithTest(demo.getStr); // returns 'window'
If you trace the code, you will see that when demo.getStr gets called through another function, this
refers to window
, and sine str
is not defined within window
, it returns undefined
. If you called it directly or bind with demo, this
refers to demo and thus it returns 'demo'.
In nodeJS (v6.6.0), there exists a class called Console within the console module which user can explicitly pipe logs into a file (or whatever stream a user like). According to Node.js v6.6.0 api specification,
console = new Console(process.stdout, process.stderr);
Console
does not exist in browser as it isn't necessary. The output of console only exists in a canvas used for debugging, and there are exactly one instance of it. User can't, and should not be able to, pipe output of console to any other places as it will become a serious security issue. Because of this, developers can do something within the log function like var x = this.x || console.x
as there is exactly one instance of the console object.