I have a C# thread pool class that is based heavily on the producer/consumer code from https://stackoverflow.com/a/1656662/782181. NOTE: I'm doing this instead of using BlockingCollection because I'm stuck with .NET2.0!
I added a function to the class that can be called from the main thread to allow the main thread to do some work. My thinking here was that, at some point, the main thread waits for work to be done, but instead of waiting, I could also have the main thread do some of the work to speed things up.
Here's a slimmed version of the class to demonstrate:
public static class SGThreadPool
{
// Shared object to lock access to the queue between threads.
private static object locker = new object();
// The various threads that are doing our work.
private static List<Thread> workers = null;
// A queue of tasks to be completed by the workers.
private static Queue<object> taskQueue = new Queue<object>();
private static Queue<WaitCallback> taskCallbacks = new Queue<WaitCallback>();
//OMMITTED: Init function (starts threads)
// Enqueues a task for a thread to do.
public static void EnqueueTask(WaitCallback callback, object context)
{
lock(locker)
{
taskQueue.Enqueue(context);
taskCallbacks.Enqueue(callback);
Monitor.PulseAll(locker); //Q: should I just use 'Pulse' here?
}
}
// Can be called from main thread to have it "help out" with tasks.
public static bool PerformTask()
{
WaitCallback taskCallback = null;
object task = null;
lock(locker)
{
if(taskQueue.Count > 0)
{
task = taskQueue.Dequeue();
}
if(taskCallbacks.Count > 0)
{
taskCallback = taskCallbacks.Dequeue();
}
}
// No task means no work, return false.
if(task == null || taskCallback == null) { return false; }
// Do the work!
taskCallback(task);
return true;
}
private static void Consume()
{
while(true)
{
WaitCallback taskCallback = null;
object task = null;
lock(locker)
{
// While no tasks in the queue, wait.
while(taskQueue.Count == 0)
{
Monitor.Wait(locker);
}
// Get a task.
task = taskQueue.Dequeue();
taskCallback = taskCallbacks.Dequeue();
}
// Null task signals an exit.
if(task == null || taskCallback == null) { return; }
// Call consume callback with task as context.
taskCallback(task);
}
}
}
Basically, I can enqueue a number of tasks to be performed by background threads. But it is also possible for the main thread to take a task and perform it by calling PerformTask().
I'm running into an infrequent problem where the main thread will try to "lock" in PerformTask(), but the lock is already taken. The main thread waits, but the lock doesn't ever become available, for some reason.
Nothing in the code is jumping out at me as a problem causing the deadlock - I'm hoping that someone else might be able to spot the problem. I've been looking at this for a couple hours, and I'm not sure why the main thread would get stuck at the "lock()" call in PerformTask(). It seems like no other thread would be holding the lock indefinitely? Is it a bad idea to allow the main thread to interact with the pool in this way?