So i read this thread and many others: Function does not change passed pointer C++
Yet i still can't solve my issue. I have a function declared like this:
void test(list<int*> *listNodes){
int v=5;
(*listNodes).push_back(&v);
(*listNodes).push_back(&v);
(*listNodes).push_back(&v);
for(int a = 0; a < (*listNodes).size(); a ++){
std::list<int*>::iterator i = (*listNodes).begin();
advance(i, a);
int *totry = *i;
cout << *totry;
cout << ",";
}
}
Wich works, and prints fine, by the i mean: the listNodes variable has 3 elements, all 5's. However, when this functions returns, the values are not updated. By that, i mean that the variable has trash. I call this function in another one like this:
void create(list<int*> listNodes){
test(&listNodes);
for(list<int*>::const_iterator it=listNodes.begin();
it!=listNodes.end(); it++){
int *show=*it;
cout << *show << '\n';
}
}
Again, in this function, the cout will output memory garbage instead of outputting the 3 fives. Any ideas on how should i proceed to, when the function test comes back, i have the list populated?