In general, you shouldn't over specify. If I wrote:
struct my_thing {
void push_back( std::pair<int, double> const& ) {}
};
shouldn't I be able to pass my_thing
to your findpeaks
?
There is absolutely no need for the template<class...>class Container
template within the function, so requring it in the interface is an overspecification.
What you need is a sink (graph theoretical sink -- a sink is where things flow into, and don't flow out of) that consumes pairs of int, double
. Ideally you want to be able to pass in a container without extra boilerplate.
template<class T>
struct sink:std::function<void(T)> {
using std::function<T>::function;
// more
};
now your function looks like:
bool findpeaks(cv::Mat &m, sink<std::pair<int, double>const&> peaks) {
// do stuff
peaks(std::make_pair(1, 1.0));
return true;
}
and as a bonus, you can now put it into a cpp file instead of a header. (The dispatching costs for a std::function
are modest).
This does require that you wrap the second parameter up at the call site:
std::vector<std::pair<int, double>> v;
if(findpeaks( matrix, [&](auto&& e){v.push_back(decltype(e)(e));} ) {
// ...
which you might not like. Because we didn't use a naked std::function
but instead a sink
, we can get around this. First we write a metatrait, then some traits.
namespace details {
template<template<class...>class Z, class alwaysvoid, class...Ts>
struct can_apply:std::false_type{};
template<template<class...>class Z, class...Ts>
struct can_apply<Z, std::void_t<Z<Ts...>>, Ts...>:std::true_type{};
}
template<template<class...>class Z, class...Ts>
using can_apply=details::can_apply<Z, void, Ts...>;
This is a meta trait that lets us write other traits.
template<class C, class X>
using push_back_result = decltype( std::declval<C>().push_back( std::declval<X>() ) );
template<class C, class X>
using can_push_back = can_apply< push_back_result, C, X >;
now we have a trait can_push_back
that is true_type
if and only if you can push an X
into the container C
.
We now augment sink:
template<class T, class Base=std::function<void(T)>>
struct sink:Base {
using Base::Base;
template<class C,
std::enable_if_t< can_push_back< C&, T >{}, int> =0
>
sink( C& c ):
Base( [&](auto&& t){ c.push_back(decltype(t)(t)); } )
{}
sink()=default;
sink(sink const&)=default;
sink(sink &&)=default;
sink& operator=(sink const&)=default;
sink& operator=(sink &&)=default;
};
This newly augmented sink
now can be passed a container that supports .push_back(T)
and automatically writes a function that solves the problem for you.
std::vector<std::pair<int, double>> v;
if(findpeaks( matrix, v ) {
// ...
That just works.
We can do the same for containers that support .insert(T)
, and after that we can use std::set<T>
or even std::map<int, double>
as a sink for your algorithm:
std::set<std::pair<int, double>> s;
if(findpeaks( matrix, s ) {
// ...
std::map<int, double> m;
if(findpeaks( matrix, m ) {
// ...
Finally, this also supports mocking. You can write a test-sink that helps unit-test your findpeaks
algorithm directly.
I find the concept of sink
used sufficiently often that having a sink
type that supports these kind of things makes my code clearer, and reduces its dependency on any one kind of container.
Performance wise, the cost of the type erasure in std:function
is modest. if you really need performance improvement, swapping sink<X>
for sink<X, F>
where F
is a free parameter is possible, and writing make_sink
that creates a sink
where Base
is a lambda, should work with near zero changes in the body of the code. But before you do that, you can work on higher level optimizations, like having the output into sink
be processed in a streaming manner, or fed to an async queue, or the like.