I am developing a game using Sprite and the game works perfectly fine. I am trying to add in a feature that allows you to change things on that GameView. But the buttons for the feature are on a different ViewController. How would I be able to have the code be implemented into a different view controller?
This is the code i want the button to implement
for touch: AnyObject in touches {
// Get the location of the touch in this scene
let location = touch.location(in: self)
// Check if the location of the touch is within the button's bounds
if button.contains(location) {
Ghost.texture = SKTexture(imageNamed:"Ghost2")
}
}
And here is the button
@IBAction func button(_ sender: AnyObject) {
} But the button is on ViewController1 and the object that i want to change is on ViewController2 (GemScene)