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I am trying to use a thread to count down the seconds to answer a question. This is updating the seconds left to a TextView on the screen I want to restart the timer after a question is answered. How do I stop/start or restart the timer thread.

<?xml version="1.0" encoding="utf-8"?>
<android.support.constraint.ConstraintLayout xmlns:android="http://schemas.android.com/apk/res/android"
    xmlns:app="http://schemas.android.com/apk/res-auto"
    xmlns:tools="http://schemas.android.com/tools"
    android:id="@+id/activity_thread_example"
    android:layout_width="match_parent"
    android:layout_height="match_parent"
    tools:context="com.ebookfrenzy.threadexample.ThreadExampleActivity">

    <TextView
        android:layout_width="wrap_content"
        android:layout_height="wrap_content"
        android:text="Hello World!"
        android:id="@+id/myTextView"
        app:layout_constraintBottom_toBottomOf="@+id/activity_thread_example"
        app:layout_constraintRight_toRightOf="@+id/activity_thread_example"
        app:layout_constraintLeft_toLeftOf="@+id/activity_thread_example"
        app:layout_constraintTop_toTopOf="@+id/activity_thread_example" />

    <Button
        android:text="@string/press_me"
        android:layout_width="wrap_content"
        android:layout_height="51dp"
        android:id="@+id/button"
        app:layout_constraintRight_toRightOf="@+id/myTextView"
        android:layout_marginTop="32dp"
        app:layout_constraintTop_toBottomOf="@+id/myTextView"
        app:layout_constraintLeft_toLeftOf="@+id/myTextView"
        android:onClick="buttonClick" />
</android.support.constraint.ConstraintLayout>


package com.enceladussoftware.threadexample;

import android.os.Looper;
import android.support.v7.app.AppCompatActivity;
import android.os.Bundle;
import android.view.View;
import android.widget.TextView;
import android.os.Handler;
import android.os.Message;
import android.util.Log;

import java.util.Objects;

public class ThreadExampleActivity extends AppCompatActivity {

    private static String TAG = "Thread";

    Handler mhandler = new Handler(Looper.getMainLooper()) {
        @Override
        public void handleMessage(Message msg) {
            Bundle bundle = msg.getData();
            String string = bundle.getString("myKey");
            TextView myTextView = (TextView) findViewById(R.id.myTextView);
            myTextView.setText(string);

        }
    };


    @Override
    protected void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        setContentView(R.layout.activity_thread_example);

        Log.i(TAG, "oncreate()");

    }

    public void buttonClick(View v) {

        int threadNumber = 1;

        final Thread myThread = new Thread("myThread" + threadNumber) {
            public void run() {

               Looper.prepare();

                Log.i(TAG, "Start run()");

                int i = 10;
                while (i>=0) {
                    Log.i(TAG, ( "Remaining: " + i + " seconds. "));
                    Message msg = mhandler.obtainMessage();
                    Bundle bundle = new Bundle();
                    String dateString = String.valueOf(i);
                    bundle.putString("myKey", dateString);
                    msg.setData(bundle);
                    mhandler.sendMessage(msg);
                    try {
                        i--;
                        Thread.sleep(1000L);    // 1000L = 1000ms = 1 second
                    } catch (InterruptedException e) {
                        //I don't think you need to do anything for your particular problem
                    }
                }

                Log.i(TAG, "End runabble()");
                Looper.loop();

                }

                };

                  myThread.start();
     }

  }
Pro Mode
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3 Answers3

1
CountDownTimer counter = new CountDownTimer(30000, 1000){
    public void onTick(long millisUntilDone){
       Log.d("counter_label", "Counter text should be changed");
       tv.setText("You have " + millisUntilDone + "ms");                    
    }

    public void onFinish() {
        tv.setText("DONE!");
    }
};
counter.start(); 

counter.cancel(); // cancel
counter.start();  // then restart
David
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0

if the thread has terminated,you cant restart it.what you can do is to create a new Thread instance.

refer to this answer

Community
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Zhang Xiang
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0

Define your thread object outside buttonClick as class variable

To stop your thread you could call it

if(mThread.isAlive())
    mThread.interrupt();

And Start again as a new instance when you will need for counting of another question by calling

mThread.start();
Jai
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  • an example of the class variable, and where this should be placed would be very helpfulif(mThread.isAlive()) mThread.interrupt(); – Paul Candler Sep 27 '16 at 15:31
  • As a class variable means Outside of the method. if(mThread.isAlive()) mThread.interrupt(); this should be place in seperate method and call that method whenever you want to stop it. – Jai Sep 27 '16 at 17:20