I have this code to test asynchronous programming in SignalR. this code send back to client the text after 10 seconds.
public class TestHub : Hub
{
public async Task BroadcastMessage(string text)
{
await DelayResponse(text);
}
async Task DelayResponse(string text)
{
await Task.Delay(10000);
Clients.All.displayText(text);
}
}
this code work fine but there is an unexpected behavior. when 5 messages are sent in less than 10 second, client can't send more message until previous "DelayResponse" methods end. it happens per connection and if before 10 seconds close the connection and reopen it, client can send 5 messages again. I test it with chrome, firefox and IE. I made some mistake or it is signalr limitation?