I have created a Windows Forms program that breaks down a file and sends its components to a server. These files are large, so I created a progressBar so users don't think it froze while the transactions are happening. What I would like to do is have some mechanism that will actively trigger only when all threads are complete without blocking the UI thread (again, so the plebs wont think its frozen). The best I could come up with is a kind of passive "wait until true" but I feel like there has to be a better way to do this. I have experimented with trying to create an event or a callback but honestly I've just ended up more confused than when I started. Here is an example of how I am doing this now:
public partial class Program : Form
{
private readonly OpenFileDialog _ofd = new OpenFileDialog();
public delegate void BarDelegate();
private string _path;
private void button1_Click(object sender, EventArgs e)
{
if (_ofd.ShowDialog() != DialogResult.OK) return;
textBox1.Text = _ofd.SafeFileName;
_path = _ofd.FileName;
}
private void button2_Click(object sender, EventArgs e)
{
var allLinesFromFile = File.ReadAllLines(_path);
progressBar1.Minimum = 0;
progressBar1.Maximum = allLinesFromFile.Length;
Task.Factory.StartNew(() => Parallel.ForEach(allLinesFromFile, DoSomething));
while (progressBar1.Value < progressBar1.Maximum) //there has to be a better way to do this...
{
MessageBox.Show("Please wait.", "Record Poster", MessageBoxButtons.OK, MessageBoxIcon.Asterisk);
}
//some processes here which should only take place after all threads are complete.
var postingComplete = MessageBox.Show("The posting is complete!", "Record Poster", MessageBoxButtons.OK, MessageBoxIcon.Asterisk);
if (postingComplete == DialogResult.OK) Environment.Exit(0);
}
private void DoSomething(string record)
{
//some string manipulation and server transactions here
BeginInvoke(new BarDelegate(() => progressBar1.Increment(1)));
}
}