I'm working on making a simple space game where a ship moves left and right to dodge asteroids.
I learned to move my ship left and right from this video.
But the movement is pretty blocky. How do I move the ship smoothly?
Here is all my code:
// JavaScript Document
////// Variables //////
var canvas = {width:300, height:300 };
var score = 0;
var player = {
x:canvas.width/2,
y:canvas.height-100,
speed: 20
};
////// Arrow keys //////
function move(e) {
if(e.keyCode == 37) {
player.x -= player.speed;
}
if(e.keyCode == 39) {
player.x += player.speed;
}
update();
}
document.onkeydown = move;
////// other functions //////
//function to clear canvas
function clearCanvas() {
ctx.clearRect(0,0,canvas.width,canvas.height);
}
// Draw Player ship.
function ship(x,y) {
var x = player.x;
var y = player.y;
ctx.fillStyle = "#FFFFFF";
ctx.beginPath();
ctx.moveTo(x,y);
ctx.lineTo(x+15,y+50);
ctx.lineTo(x-15,y+50);
ctx.fill();
}
// update
setInterval (update, 50);
function update() {
clearCanvas();
ship();
}
<!doctype html>
<html>
<head>
<meta charset="UTF-8">
<title>My Game</title>
<script src="game-functions.js"></script>
</head>
<body>
<canvas id="ctx" width="300" height="300" style="border: thin solid black; background-color: black;"></canvas>
<br>
<script>
////// Canvas setup //////
var ctx = document.getElementById("ctx").getContext("2d");
</script>
</body>
</html>