I have started to make my own TCP server and client. I was able to get the server and the client to connect over my LAN network. But when I try to have another client connect to make a three way connection, it does not work. What will happen is only when the first connected client has terminated the connection between, the server and the client, can the other client connect and start the chat session. I do not understand why this happens. I have tried threading, loops, and everything else I can think of. I would appreciate any advice. I feel like there is just one small thing i am missing and I can not figure out what it is.
Here is my server:
import socket
from threading import Thread
def whatBeip():
s = socket.socket(socket.AF_INET, socket.SOCK_DGRAM)
s.connect(('8.8.8.8', 0))
local_ip_address = s.getsockname()[0]
print('Current Local ip: ' + str(local_ip_address))
def clietConnect():
conn, addr = s.accept()
print 'Connection address:', addr
i = True
while i == True:
data = conn.recv(BUFFER_SIZE)
if not data:
break
print('IM Recieved: ' + data)
conn.sendall(data) # echo
whatBeip()
TCP_IP = ''
TCP_PORT = 5005
BUFFER_SIZE = 1024
peopleIn = 4
s = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
s.bind((TCP_IP, TCP_PORT))
s.listen(peopleIn)
for client in range(peopleIn):
Thread(target=clietConnect()).start()
conn.close()
Here is my client
import socket
TCP_IP = '10.255.255.3'
TCP_PORT = 5005
BUFFER_SIZE = 1024
MESSAGE = "Hello, World!"
s = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
s.connect((TCP_IP, TCP_PORT))
i = True
while i == True:
s.sendall(raw_input('Type IM: '))
data = s.recv(BUFFER_SIZE)
s.close()