making a page to take snapshots with the webcam. but suddenly it stopped working on every computer. Did i make a typo i cant see myself, or does anyone has an idea too fix this??
added the draw in bit aswell
// Put event listeners into place window.addEventListener("DOMContentLoaded", function() { // Grab elements, create settings, etc. var canvas = document.getElementById("canvas"), context = canvas.getContext("2d"), video = document.getElementById("video"), videoObj = { "video": true }, image_format= "jpeg", jpeg_quality= 85, errBack = function(error) { console.log("Video capture error: ", error.code); }; // Put video listeners into place if(navigator.getUserMedia) { // Standard navigator.getUserMedia(videoObj, function(stream) { video.src = stream; video.play(); $("#snap").show(); }, errBack); } else if(navigator.webkitGetUserMedia) { // WebKit-prefixed navigator.webkitGetUserMedia(videoObj, function(stream){ video.src = window.URL.createObjectURL(stream); video.play(); $("#snap").show(); }, errBack); } else if(navigator.mozGetUserMedia) { // moz-prefixed navigator.mozGetUserMedia(videoObj, function(stream){ video.src = window.URL.createObjectURL(stream); video.play(); $("#snap").show(); }, errBack); } // Get-Save Snapshot - image document.getElementById("snap").addEventListener("click", function() { context.drawImage(video, 0, 0, 640, 480); // the fade only works on firefox? $("#video").fadeOut("slow"); $("#canvas").fadeIn("slow"); $("#snap").hide(); $("#reset").show(); $("#upload").show();