I'm writing a small application to manage Trello Boards in only a few aspects such as sorting Cards on a List, moving/copying Cards based on Due Date and/or Labels, archiving Lists on a regular basis and generating reports based on Labels, etc. As such, I've been putting together a facade around the Manatee.Trello library to simplify the interface for my services.
I've been getting comfortable with the library and things have been relatively smooth. However, I wrote an extension method on the Card class to move Cards within or between Lists, and another method that calls this extension method repeatedly to move all Cards from one List to another.
My issue is that when running the code on a couple of dummy lists with 7 cards in one, it completes without error, but at least one card doesn't actually get moved (though as many as 3 cards have failed to move). I can't tell if this is because I'm moving things too rapidly, or if I need to adjust the TrelloConfiguration.ChangeSubmissionTime, or what. I've tried playing around with delays but it doesn't help.
Here is my calling code:
public void MoveCardsBetweenLists(
string originListName,
string destinationListName,
string originBoardName,
string destinationBoardName = null)
{
var fromBoard = GetBoard(originBoardName); // returns a Manatee.Trello.Board
var toBoard = destinationBoardName == null
|| destinationBoardName.Equals(originBoardName, StringComparison.OrdinalIgnoreCase)
? fromBoard
: GetBoard(destinationBoardName);
var fromList = GetListFromBoard(originListName, fromBoard); // returns a Manatee.Trello.List from the specified Board
var toList = GetListFromBoard(destinationListName, toBoard);
for (int i = 0; i < fromList.Cards.Count(); i++)
{
fromList.Cards[i].Move(1, toList);
}
}
Here is my extension method on Manatee.Trello.Card:
public static void Move(this Card card, int position, List list = null)
{
if (list != null && list != card.List)
{
card.List = list;
}
card.Position = position;
}